I am a UX and interaction designer with lots of tricks up my sleeve...
UX & Interaction Design
Take a look at a selection of client and concept projects showcasing my UX and Interaction skills.
CLIENT | TEAM | 3-WEEK SPRINT
Yodomo.co
Optimising an e-learning platform’s website
Yodomo is a platform for learning creative skills online with a mission to foster positive mental health, encourage human connection, and nurture meaning and purpose in life through the power of making with our hands.
UX
UI
Information architecture
Content design
The solution
Our team was tasked with investigating user experience and journey efficiency on Yodomo’s site.
We used tools like user research, competitor analysis and card sorting to improve customer onboarding and site-wide navigation. Our team created a functional navigation system using meganav, breadcrumbs and tags, redesigned the homepage to improve content clarity, and streamlined product offering using iconography, microcopy and content design. We delivered high-fidelity prototypes for small and large viewports, our research findings, and a suggested plan of action for Yodomo to continue to implement our work.
The final presentation and suggested improvement went way beyond our expectations. We were so delighted with the recommendations put forward that we have been quick to implement them as soon as possible!
— Sophie Rochester CEO, Yodomo
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CONCEPT | SOLO | 6+ MONTHS
Émoi
Designing a near-future physical and digital product
An exploration of multisensory communication through an edible chocolate-based language. This concept was developed independently for my Interaction Design master’s program thesis.
UX
UI
Interaction
Motion
Service design
The solution
I created a speculative app, physical product and service that uses a multisensory data visualisation language to display interpersonal emotions through chocolate.
To produce this I reviewed publications on multisensory displays from the likes of MIT and XEROX-PARC. I also designed a visualisation language based on the science of cross-sensory associations. I explored competitors and conducted interviews and surveys to understand users and the industry, and to develop a service blueprint and system design for my digital solution. I iterated to a high-fidelity prototype that featured clear visual branding and motion-designed interactions. I also produced a finished physical product in the form of chocolates and packaging. And finally, to effectively communicate its concept and purpose, I used my production and storytelling skills to create a short, fun video explainer for the final product.
Successes
Exploring my passions
This was an exciting opportunity to venture into the world of service design, re-imagining long-standing systems and norms to find creative, out-of-the-box solutions to design problems that go beyond the screen.
Achievement
This project received the highest grade in the Interaction Design master’s program.
Recognition
It ran in local and international news, and won "Student Notable" in the Speculative Concept section of Core77 Design Awards.
Execution
The project was exhibited internationally at events and workshops using custom-made chocolates produced by local chocolate artisans.
Toolbox
This was an interesting experimentation, and the jury was intrigued by the possibility of connecting emotions and taste/eating sensations.
— Core77 Design Awards jury
CASE STUDY COMING SOON